# Set Unit Color

Grammar — Set unit team color to index|Color
FlagsNative | Action

Sets a unit’s team color.

# Arguments

  • unit — Unit
  • int [ playercolor ] — Index

Returns — void

native void UnitSetTeamColorIndex(
	unit inUnit,
	int inIndex,
);

Category: Unit / Properties

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L5223
UnitSetTeamColorIndex(gv_boss, 1)
// L5673
UnitSetTeamColorIndex(gv_boss, 1)
// L1324
UnitSetTeamColorIndex(UnitLastCreated(), 10)
// L6783
UnitSetTeamColorIndex(lv_selendis, 6)
// L447
UnitSetTeamColorIndex(gv_odin, 1)
// L942
UnitSetTeamColorIndex(UnitFromId(1081), 1)
// L8171
UnitSetTeamColorIndex(gv_hercules, 1)
// L4782
UnitSetTeamColorIndex(auto8983156A_var, 1)
// L2686
UnitSetTeamColorIndex(gv_mov_Marine01, 2)
// L1770
UnitSetTeamColorIndex(auto6C9C88B3_var, 11)
// L1856
UnitSetTeamColorIndex(autoDC337D76_var, 11)
// L566
UnitSetTeamColorIndex(UnitFromId(409), 5)
// L459
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L469
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L476
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L539
UnitSetTeamColorIndex(auto56D3AD49_var, gv_specialUnitColor)
// L2764
UnitSetTeamColorIndex(EventUnit(), gv_specialUnitColor)
// L3094
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L811
UnitSetTeamColorIndex(gv_tHEONEKARASS, 6)
// L7394
UnitSetTeamColorIndex(EventUnitProgressUnit(), 2)
// L9362
UnitSetTeamColorIndex(UnitLastCreated(), 6)
// L1262
UnitSetTeamColorIndex(EventUnitProgressUnit(), 6)
// L1270
UnitSetTeamColorIndex(EventUnitProgressUnit(), 6)
// L1279
UnitSetTeamColorIndex(EventUnitProgressUnit(), 6)
// L1284
UnitSetTeamColorIndex(EventUnitProgressUnit(), 7)
// L1331
UnitSetTeamColorIndex(gv_heroMothership, 6)
// L5223
UnitSetTeamColorIndex(gv_boss, 1)
// L5673
UnitSetTeamColorIndex(gv_boss, 1)
// L1324
UnitSetTeamColorIndex(UnitLastCreated(), 10)
// L6783
UnitSetTeamColorIndex(lv_selendis, 6)
// L447
UnitSetTeamColorIndex(gv_odin, 1)
// L942
UnitSetTeamColorIndex(UnitFromId(1081), 1)
// L8171
UnitSetTeamColorIndex(gv_hercules, 1)
// L4782
UnitSetTeamColorIndex(auto8983156A_var, 1)
// L2686
UnitSetTeamColorIndex(gv_mov_Marine01, 2)
// L1770
UnitSetTeamColorIndex(auto6C9C88B3_var, 11)
// L1856
UnitSetTeamColorIndex(autoDC337D76_var, 11)
// L566
UnitSetTeamColorIndex(UnitFromId(409), 5)
// L459
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L469
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L476
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L539
UnitSetTeamColorIndex(auto56D3AD49_var, gv_specialUnitColor)
// L2764
UnitSetTeamColorIndex(EventUnit(), gv_specialUnitColor)
// L3094
UnitSetTeamColorIndex(UnitLastCreated(), gv_specialUnitColor)
// L811
UnitSetTeamColorIndex(gv_tHEONEKARASS, 6)
// L7394
UnitSetTeamColorIndex(EventUnitProgressUnit(), 2)
// L9362
UnitSetTeamColorIndex(UnitLastCreated(), 6)
// L1262
UnitSetTeamColorIndex(EventUnitProgressUnit(), 6)
// L1270
UnitSetTeamColorIndex(EventUnitProgressUnit(), 6)
// L1279
UnitSetTeamColorIndex(EventUnitProgressUnit(), 6)
// L1284
UnitSetTeamColorIndex(EventUnitProgressUnit(), 7)
// L1331
UnitSetTeamColorIndex(gv_heroMothership, 6)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L454
UnitSetTeamColorIndex(UnitLastCreated(), 4)

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L756
UnitSetTeamColorIndex(lv_localHybrid, 1)
// L842
UnitSetTeamColorIndex(auto09291B66_var, PlayerGetColorIndex(gv_pLAYER_02_ZERG, false))
// L5221
UnitSetTeamColorIndex(gv_introEggs, 14)
// L5712
UnitSetTeamColorIndex(auto1CE342C4_var, 14)
// L952
UnitSetTeamColorIndex(UnitFromId(54), libSwaC_gf_CampaignKerriganZergPlayerColor())
// L811
UnitSetTeamColorIndex(lp_cHOSEN_UNIT, PlayerGetColorIndex(gv_pLAYER_01_USER, false))
// L1001
UnitSetTeamColorIndex(UnitFromId(308), 14)
// L1002
UnitSetTeamColorIndex(UnitFromId(23), 7)
// L1003
UnitSetTeamColorIndex(UnitFromId(307), 2)
// L1004
UnitSetTeamColorIndex(UnitFromId(309), 5)
// L871
UnitSetTeamColorIndex(UnitFromId(1800), 5)
// L1322
UnitSetTeamColorIndex(gv_vALERIAN, 1)
// L10045
UnitSetTeamColorIndex(UnitLastCreated(), 6)
// L10411
UnitSetTeamColorIndex(UnitLastCreated(), 6)
// L1044
UnitSetTeamColorIndex(gv_kerrigan, 6)
// L1196
UnitSetTeamColorIndex(auto1608AAF4_var, 1)
// L11137
UnitSetTeamColorIndex(UnitLastCreated(), 6)
// L12716
UnitSetTeamColorIndex(UnitLastCreated(), 1)
// L1335
UnitSetTeamColorIndex(UnitFromId(254), 2)
// L1339
UnitSetTeamColorIndex(UnitFromId(254), 2)
// L8309
UnitSetTeamColorIndex(UnitFromId(254), 2)
// L8345
UnitSetTeamColorIndex(gv_kerrigan, 6)
// L8377
UnitSetTeamColorIndex(autoDE0F1553_var, 7)
// L8438
UnitSetTeamColorIndex(auto7032D3FD_var, 6)
// L8445
UnitSetTeamColorIndex(autoC44D0DB5_var, 1)
// L8447
UnitSetTeamColorIndex(UnitFromId(254), 2)
// L8606
UnitSetTeamColorIndex(UnitFromId(254), 2)
// L8623
UnitSetTeamColorIndex(auto84C1C953_var, 6)
// L8929
UnitSetTeamColorIndex(UnitLastCreated(), 4)
// L534
UnitSetTeamColorIndex(UnitGroupLoopCurrent(), 5)
// L543
UnitSetTeamColorIndex(UnitGroupLoopCurrent(), 5)
// L534
UnitSetTeamColorIndex(UnitGroupLoopCurrent(), 5)
// L543
UnitSetTeamColorIndex(UnitGroupLoopCurrent(), 5)
// L842
UnitSetTeamColorIndex(auto09291B66_var, PlayerGetColorIndex(gv_pLAYER_02_ZERG, false))
// L5221
UnitSetTeamColorIndex(gv_introEggs, 14)
// L5712
UnitSetTeamColorIndex(auto1CE342C4_var, 14)
// L952
UnitSetTeamColorIndex(UnitFromId(54), libSwaC_gf_CampaignKerriganZergPlayerColor())
// L811
UnitSetTeamColorIndex(lp_cHOSEN_UNIT, PlayerGetColorIndex(gv_pLAYER_01_USER, false))
// L1001
UnitSetTeamColorIndex(UnitFromId(308), 14)
// L1002
UnitSetTeamColorIndex(UnitFromId(23), 7)
// L1003
UnitSetTeamColorIndex(UnitFromId(307), 2)
// L1004
UnitSetTeamColorIndex(UnitFromId(309), 5)
// L871
UnitSetTeamColorIndex(UnitFromId(1800), 5)
// L1322
UnitSetTeamColorIndex(gv_vALERIAN, 1)
// L10045
UnitSetTeamColorIndex(UnitLastCreated(), 6)
// L10411
UnitSetTeamColorIndex(UnitLastCreated(), 6)
// L1044
UnitSetTeamColorIndex(gv_kerrigan, 6)