# Remove Unit From Control Group

Grammar — Remove unit from control group controlGroup|Group Number for player player
FlagsNative | Action

Removes a unit from a control group for a player.

# Arguments

  • int — Player
  • int — Control Group
  • unit — Unit

Returns — void

native void UnitControlGroupRemoveUnit(
	int inPlayer,
	int inGroup,
	unit inUnit,
);

Category: Selection / Control Groups

# Examples

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L1866
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_erikGravestone)
// L1886
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_baleogGravestone)
// L1902
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafGravestone)
// L13063
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGame_gv_players[lv_lVPlayer].lv_heroUnit)
// L14074
UnitControlGroupRemoveUnit(lv_lVPlayer, lv_controlGroup, lv_vikingCargoUnit)
// L14075
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, lv_vikingCargoUnit)
// L14081
UnitControlGroupRemoveUnit(lv_lVPlayer, lv_controlGroup, lv_fakeSelectionVehicle)
// L14084
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, lv_fakeSelectionVehicle)
// L14789
UnitControlGroupRemoveUnit(lv_player, 1, lv_olaf)
// L14796
UnitControlGroupRemoveUnit(lv_player, 3, lv_erik)

# mods/heroesdata.stormmod

GameLib.galaxy

// L12226
UnitControlGroupRemoveUnit(lp_player, lv_controlGroup, lp_hero)
// L12227
UnitControlGroupRemoveUnit(lp_player, 4, lp_hero)
// L12249
UnitControlGroupRemoveUnit(lp_player, lv_controlGroup, lp_vehicle)
// L12250
UnitControlGroupRemoveUnit(lp_player, 4, lp_vehicle)
// L12274
UnitControlGroupRemoveUnit(lp_player, lv_controlGroup, lp_originVehicle)
// L12275
UnitControlGroupRemoveUnit(lp_player, 4, lp_originVehicle)
// L12283
UnitControlGroupRemoveUnit(lp_player, 1, lp_hero)
// L12284
UnitControlGroupRemoveUnit(lp_player, 4, lp_hero)
// L12294
UnitControlGroupRemoveUnit(lp_player, 1, lp_vehicle)
// L12295
UnitControlGroupRemoveUnit(lp_player, 4, lp_vehicle)

# mods/heromods/samuro.stormmod

LibHSAM.galaxy

// L642
UnitControlGroupRemoveUnit(lv_samuroPlayer, lv_controlGroup, lv_samuroCargoUnit)
// L643
UnitControlGroupRemoveUnit(lv_samuroPlayer, 4, lv_samuroCargoUnit)
// L651
UnitControlGroupRemoveUnit(lv_samuroPlayer, lv_controlGroup, lv_fakeSelectionVehicle)
// L654
UnitControlGroupRemoveUnit(lv_samuroPlayer, 4, lv_fakeSelectionVehicle)