# Remove Unit From Control Group
Grammar — Remove unit from control group controlGroup|Group Number for player player
Flags —Native
|Action
Removes a unit from a control group for a player.
# Arguments
int
— Playerint
— Control Groupunit
— Unit
Returns — void
native void UnitControlGroupRemoveUnit(
int inPlayer,
int inGroup,
unit inUnit,
);
# Related
Category: Selection / Control Groups
- [F] —
unitgroup
— Control Group Units — ( UnitControlGroup ) - [F] —
void
— Copy Unit Control Groups — ( libNtve_gf_CopyUnitControlGroups ) - [F] —
void
— Add Unit To Control Group — ( UnitControlGroupAddUnit ) - [F] —
void
— Add Unit Group To Control Group — ( UnitControlGroupAddUnits ) - [F] —
void
— Remove Unit From Control Group — ( UnitControlGroupRemoveUnit ) - [F] —
void
— Remove Unit Group From Control Group — ( UnitControlGroupRemoveUnits ) - [F] —
void
— Clear Control Group — ( UnitControlGroupClear )
# Examples
# mods/heroesdata.stormmod
// L1866
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_erikGravestone)
// L1886
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_baleogGravestone)
// L1902
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafGravestone)
// L13063
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGame_gv_players[lv_lVPlayer].lv_heroUnit)
// L14074
UnitControlGroupRemoveUnit(lv_lVPlayer, lv_controlGroup, lv_vikingCargoUnit)
// L14075
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, lv_vikingCargoUnit)
// L14081
UnitControlGroupRemoveUnit(lv_lVPlayer, lv_controlGroup, lv_fakeSelectionVehicle)
// L14084
UnitControlGroupRemoveUnit(lv_lVPlayer, 4, lv_fakeSelectionVehicle)
// L14789
UnitControlGroupRemoveUnit(lv_player, 1, lv_olaf)
// L14796
UnitControlGroupRemoveUnit(lv_player, 3, lv_erik)
# mods/heroesdata.stormmod
// L12226
UnitControlGroupRemoveUnit(lp_player, lv_controlGroup, lp_hero)
// L12227
UnitControlGroupRemoveUnit(lp_player, 4, lp_hero)
// L12249
UnitControlGroupRemoveUnit(lp_player, lv_controlGroup, lp_vehicle)
// L12250
UnitControlGroupRemoveUnit(lp_player, 4, lp_vehicle)
// L12274
UnitControlGroupRemoveUnit(lp_player, lv_controlGroup, lp_originVehicle)
// L12275
UnitControlGroupRemoveUnit(lp_player, 4, lp_originVehicle)
// L12283
UnitControlGroupRemoveUnit(lp_player, 1, lp_hero)
// L12284
UnitControlGroupRemoveUnit(lp_player, 4, lp_hero)
// L12294
UnitControlGroupRemoveUnit(lp_player, 1, lp_vehicle)
// L12295
UnitControlGroupRemoveUnit(lp_player, 4, lp_vehicle)
# mods/heromods/samuro.stormmod
// L642
UnitControlGroupRemoveUnit(lv_samuroPlayer, lv_controlGroup, lv_samuroCargoUnit)
// L643
UnitControlGroupRemoveUnit(lv_samuroPlayer, 4, lv_samuroCargoUnit)
// L651
UnitControlGroupRemoveUnit(lv_samuroPlayer, lv_controlGroup, lv_fakeSelectionVehicle)
// L654
UnitControlGroupRemoveUnit(lv_samuroPlayer, 4, lv_fakeSelectionVehicle)