# Unit Is Clicked
Grammar — unit is clicked by Player player
Flags —Native
|Event
This event fires when a unit is clicked by a player. Use “Triggering Unit” to refer to the unit being clicked. Use “Triggering Player” to get the player.
# Arguments
unitref
[ unit ] — Unitint
— Player
Returns — void
native void TriggerAddEventUnitClick(
trigger t,
unitref u,
int player,
);
# Event parameters
- Triggering Game User — EventGameUser
- Triggering Player — EventPlayer
- Triggering Unit — EventUnit
# Related
Category: [Selection / Clicks and Highlights](/galaxy/reference#selection-clicks and-highlights)
- [F] —
void
— Unit Is Clicked — ( TriggerAddEventUnitClick ) - [F] —
void
— Unit Is Highlighted — ( TriggerAddEventUnitHighlight )
# Examples
# campaigns/liberty.sc2campaign
// L1548
TriggerAddEventUnitClick(gt_TaurenOuthouseLaunch, UnitRefFromUnit(UnitFromId(1167)), c_playerAny)
// L14890
TriggerAddEventUnitClick(gt_PinboardItemClicked, null, c_playerAny)
// L19230
TriggerAddEventUnitClick(gt_DebugClick, null, c_playerAny)
// L21921
TriggerAddEventUnitClick(gt_HotspotClicked, null, c_playerAny)
// L25611
TriggerAddEventUnitClick(gt_ArmoryKachinskiClicked, null, c_playerAny)
// L25655
TriggerAddEventUnitClick(gt_ArmoryEarlClicked, null, c_playerAny)
// L25701
TriggerAddEventUnitClick(gt_BridgeBralikClicked, null, c_playerAny)
// L25747
TriggerAddEventUnitClick(gt_BridgeCadeClicked, null, c_playerAny)
// L1548
TriggerAddEventUnitClick(gt_TaurenOuthouseLaunch, UnitRefFromUnit(UnitFromId(1167)), c_playerAny)
// L14890
TriggerAddEventUnitClick(gt_PinboardItemClicked, null, c_playerAny)
// L19230
TriggerAddEventUnitClick(gt_DebugClick, null, c_playerAny)
// L21921
TriggerAddEventUnitClick(gt_HotspotClicked, null, c_playerAny)
// L25611
TriggerAddEventUnitClick(gt_ArmoryKachinskiClicked, null, c_playerAny)
// L25655
TriggerAddEventUnitClick(gt_ArmoryEarlClicked, null, c_playerAny)
// L25701
TriggerAddEventUnitClick(gt_BridgeBralikClicked, null, c_playerAny)
// L25747
TriggerAddEventUnitClick(gt_BridgeCadeClicked, null, c_playerAny)
// L3342
TriggerAddEventUnitClick(gt_TerranBiomassReaction, UnitRefFromUnit(UnitFromId(351)), c_playerAny)
// L3342
TriggerAddEventUnitClick(gt_TerranBiomassReaction, UnitRefFromUnit(UnitFromId(351)), c_playerAny)
# campaigns/swarmstory.sc2campaign
// L20117
TriggerAddEventUnitClick(libSwaC_gt_ZS_ArmyCustomEvolutionMasterClicked, null, c_playerAny)
// L20182
TriggerAddEventUnitClick(libSwaC_gt_ZS_ArmyCustomEggClicked, null, c_playerAny)
// L20652
TriggerAddEventUnitClick(libSwaC_gt_ZS_ArmyCustomEvolutionUnitClicked, null, c_playerAny)
# campaigns/swarmstoryutil.sc2mod
// L8355
TriggerAddEventUnitClick(lib281DEC45_gt_ZSS_DebugUnitClickedDisplay, null, c_playerAny)
// L12079
TriggerAddEventUnitClick(lib281DEC45_gt_ZSS_CharacterClicked, null, c_playerAny)
# campaigns/void.sc2campaign
// L1671
TriggerAddEventUnitClick(gt_PylonClicked, UnitRefFromVariable("gv_uNITBridgeSet03"), c_playerAny)
// L1671
TriggerAddEventUnitClick(gt_PylonClicked, UnitRefFromVariable("gv_uNITBridgeSet03"), c_playerAny)
# campaigns/voidstory.sc2campaign
// L6608
TriggerAddEventUnitClick(libVCST_gt_PS_ClickableClicked, null, c_playerAny)
# mods/heroesmapmods/battlegroundmapmods/heavenhell.stormmod
// L214
TriggerAddEventUnitClick(libMLHH_gt_HHWeaponFlipped, null, c_playerAny)
# mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod
// L3338
TriggerAddEventUnitClick(libMTOD_gt_MMToDSpiritHealerClicked, null, c_playerAny)
# mods/missionpacks/novacampaign.sc2mod
// L5431
TriggerAddEventUnitClick(libNCST_gt_NS_ClickableClicked, null, c_playerAny)