# Convert Game Hotkey
Grammar — Game hotkey for path
Flags —Native
|Function
Look up the game hotkey value for the specified string path.
# Arguments
string
— Path
Returns — text
native text StringExternalHotkey(string s);
# Related
Category: String / Formatting
- [F] —
text
— Convert Time To Text — ( TextTimeFormat ) - [F] —
string
— Convert String Case — ( StringCase ) - [F] —
text
— Convert Text Case — ( TextCase ) - [F] —
text
— Convert Game Text — ( StringExternal ) - [F] —
text
— Convert Game Hotkey — ( StringExternalHotkey ) - [F] —
text
— Convert Game Asset — ( StringExternalAsset ) - [F] —
text
— Text With Color — ( TextWithColor ) - [F] —
void
— Set Text Expression Token — ( TextExpressionSetToken ) - [F] —
text
— Text Expression — ( TextExpressionAssemble )
# Examples
# campaigns/voidstory.sc2campaign
// L1703
StringExternalHotkey("Button/Hotkey/MissionPanelBack")
// L1707
StringExternalHotkey("UI/Hotkey/StoryQuit")