# Set Purchase Category Name
Grammar — Set the name of purchaseCategory to name
Flags —Native
|Action
Sets the name for the specified purchase category.
# Arguments
int
[ preset::PurchaseCategory ] — Purchase Categorytext
— Name
Returns — void
native void PurchaseCategorySetNameText(
int inPurchaseCategoryId,
text inText,
);
# Related
Category: Story / Tech Purchase Panel / Purchase Categories
- [F] —
int
[ preset::PurchaseCategory ] — Create Purchase Category — ( PurchaseCategoryCreate ) - [F] —
int
[ preset::PurchaseCategory ] — Last Created Purchase Category — ( PurchaseCategoryLastCreated ) - [F] —
void
— Destroy Purchase Category — ( PurchaseCategoryDestroy ) - [F] —
void
— Destroy All Purchase Categories — ( PurchaseCategoryDestroyAll ) - [F] —
void
— Set Purchase Category Name — ( PurchaseCategorySetNameText ) - [F] —
void
— Set Purchase Category Slot — ( PurchaseCategorySetSlot ) - [F] —
void
— Set Purchase Category Players — ( PurchaseCategorySetPlayerGroup ) - [F] —
void
— Set Purchase Category State — ( PurchaseCategorySetState )
# Examples
# campaigns/libertystory.sc2campaign
// L7587
PurchaseCategorySetNameText(PurchaseCategoryLastCreated(), libCamp_gv_tS_TechCategoryName[lv_index])
// L12666
PurchaseCategorySetNameText(libCamp_gv_tS_TechCategory_UI[(lv_tech)], (libCamp_gv_tS_TechCategoryName[(lv_tech)] + StringToText("")))