# Target Mode State
Base type —
int
Name | Identifier | Code |
---|---|---|
Any | c_targetModeStateAny | -1 |
Off | c_targetModeStateOff | 0 |
On | c_targetModeStateOn | 1 |
# Related
Category: UI / Game UI / Internal
- [P] — Store/Restore
- [P] — GameUIStoreIndex
- [P] — Target Mode State
- [F] —
void
— _Store Game UI Visible States — ( libNtve_gf__StoreGameUIVisibleStates )
# Examples
— None found —