# Last Path Display Created
Grammar — Last Path Display Created
Flags —Native
|Function
Returns — int
<path>
native int PathLastCreated();
# Related
Category: UI / Path Display
- Create Path Display For Unit —
int
<path> — PathCreateForUnit - Create Path Display For Unit Type —
int
<path> — PathCreateForUnitType - Last Path Display Created —
int
<path> — PathLastCreated - Destroy Path Display —
void
— PathDestroy - Destroy Path Displays For Players —
void
— PathDestroyAll - Set Path Display Destination Point —
void
— PathSetDestinationPoint - Get Path Display Destination Point —
point
— PathGetDestinationPoint - Set Path Display Destination Unit —
void
— PathSetDestinationUnit - Get Path Display Destination Unit —
unit
— PathGetDestinationUnit - Set Path Display Source Point —
void
— PathSetSourcePoint - Get Path Display Source Point —
point
— PathGetSourcePoint - Set Path Display Source Unit —
void
— PathSetSourceUnit - Get Path Display Source Unit —
unit
— PathGetSourceUnit - Get Path Display Unit —
unit
— PathGetUnit - Get Path Display Unit Type —
string
<gamelink::Unit> — PathGetUnitType - Set Path Display Line Texture —
void
— PathSetLineTexture - Get Path Display Line Texture —
string
<filepath> — PathGetLineTexture - Set Path Display Line Tile Length —
void
— PathSetLineTileLength - Get Path Display Line Tile Length —
fixed
— PathGetLineTileLength - Set Path Display Line Width —
void
— PathSetLineWidth - Get Path Display Line Width —
fixed
— PathGetLineWidth - Set Path Display Step Midpoint —
void
— PathSetStepMidpoint - Get Path Display Step Midpoint —
fixed
— PathGetStepMidpoint - Set Path Display Step Model —
void
— PathSetStepModel - Get Path Display Step Model —
string
<filepath> — PathGetStepModel - Set Path Display Step Model Scale —
void
— PathSetStepModelScale - Get Path Display Step Model Scale —
fixed
— PathGetStepModelScale - Set Path Display Color —
void
— PathSetColor - Get Path Display Color —
color
— PathGetColor - Set Path Display Visibility —
void
— PathSetVisible - Get Path Display Visibility —
bool
<preset::VisibleHiddenOption> — PathGetVisible - Set Path Display Abil Class Filter —
void
— PathSetAbilClassFilter - Clear Path Display Waypoints —
void
— PathClearWayPoints - Add Path Display Waypoint —
void
— PathAddWayPoint - Set Path Display Minimum Linear Distance —
void
— PathSetMinimumLinearDistance - Get Path Display Minimum Linear Distance —
fixed
— PathGetMinimumLinearDistance - Set Path Display Minimum Travel Distance —
void
— PathSetMinimumTravelDistance - Get Path Display Minimum Travel Distance —
fixed
— PathGetMinimumTravelDistance - Set Path Display Minimum Turn Count —
void
— PathSetMinimumStepCount - Get Path Display Minimum Turn Count —
int
— PathGetMinimumStepCount
# Examples
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:335
if (auto08F105A4_val == 1) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(1129906521));
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:336
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(1129906521));
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:337
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:338
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:339
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:340
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:341
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:342
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
PathAddWayPoint(PathLastCreated(), PointFromId(2131));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:343
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
PathAddWayPoint(PathLastCreated(), PointFromId(2131));
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:344
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
PathAddWayPoint(PathLastCreated(), PointFromId(2131));
}
else if (auto08F105A4_val == 2) {
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1752
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1753
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1754
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1755
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1756
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1757
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
while (true) {
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1758
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
while (true) {
if ((DistanceBetweenPoints(UnitGetPosition(gv_heroPlayer), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]) <= 8.0)) {
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1765
if ((UnitIsAlive(gv_heroPlayer) == true)) {
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1766
if ((UnitIsAlive(gv_heroPlayer) == true)) {
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
}
else {
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1769
}
else {
PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
}
Wait(0.0625, c_timeGame);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:335
if (auto08F105A4_val == 1) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(1129906521));
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:336
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(1129906521));
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:337
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:338
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:339
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:340
PathAddWayPoint(PathLastCreated(), PointFromId(2121));
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:341
PathAddWayPoint(PathLastCreated(), PointFromId(581));
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:342
PathAddWayPoint(PathLastCreated(), PointFromId(3551));
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
PathAddWayPoint(PathLastCreated(), PointFromId(2131));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:343
PathAddWayPoint(PathLastCreated(), PointFromId(582));
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
PathAddWayPoint(PathLastCreated(), PointFromId(2131));
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:344
PathAddWayPoint(PathLastCreated(), PointFromId(53));
PathAddWayPoint(PathLastCreated(), PointFromId(2134));
PathAddWayPoint(PathLastCreated(), PointFromId(2131));
}
else if (auto08F105A4_val == 2) {
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1752
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1753
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1754
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1755
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1756
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1757
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
while (true) {
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1758
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
while (true) {
if ((DistanceBetweenPoints(UnitGetPosition(gv_heroPlayer), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]) <= 8.0)) {
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1765
if ((UnitIsAlive(gv_heroPlayer) == true)) {
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1766
if ((UnitIsAlive(gv_heroPlayer) == true)) {
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
}
else {
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1769
}
else {
PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
}
Wait(0.0625, c_timeGame);
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:3868
UnitSetState(lv_mercMedivac, c_unitStateInvulnerable, true);
PathCreateForUnit(PlayerGroupAll(), lv_mercMedivac);
libPEB1_gv_creepCamps[lp_campIndex].lv_path = PathLastCreated();
PathSetVisible(libPEB1_gv_creepCamps[lp_campIndex].lv_path, c_pathLocationAll, true);
PathSetColor(libPEB1_gv_creepCamps[lp_campIndex].lv_path, c_pathLocationAll, Color(0.00, 50.20, 100.00));
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:294
libMHPP_gv_payloadPath.lv_pathIndexMax = 1;
PathCreateForUnit(PlayerGroupAll(), lp_payloadUnit);
PathSetOwnerPlayerId(PathLastCreated(), libStEx_gv_pLAYER_11_ORDER);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:295
PathCreateForUnit(PlayerGroupAll(), lp_payloadUnit);
PathSetOwnerPlayerId(PathLastCreated(), libStEx_gv_pLAYER_11_ORDER);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
PathSetVisible(libMHPP_gv_payloadPath.lv_pathDisplay, c_pathLocationWorld, false);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:296
PathSetOwnerPlayerId(PathLastCreated(), libStEx_gv_pLAYER_11_ORDER);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
PathSetVisible(libMHPP_gv_payloadPath.lv_pathDisplay, c_pathLocationWorld, false);
lv_finalWaypointIndex = libMHPP_gv_payloadPath.lv_finalWaypointIndex;
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:335
libMHPP_gv_payloadPath.lv_pathIndexMax = 1;
PathCreateForUnit(PlayerGroupAll(), lp_payloadUnit);
PathSetOwnerPlayerId(PathLastCreated(), libStEx_gv_pLAYER_11_ORDER);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:336
PathCreateForUnit(PlayerGroupAll(), lp_payloadUnit);
PathSetOwnerPlayerId(PathLastCreated(), libStEx_gv_pLAYER_11_ORDER);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:337
PathSetOwnerPlayerId(PathLastCreated(), libStEx_gv_pLAYER_11_ORDER);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
lv_finalWaypointIndex = libMHPP_gv_payloadPath.lv_finalWaypointIndex;
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:338
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
lv_finalWaypointIndex = libMHPP_gv_payloadPath.lv_finalWaypointIndex;
lv_lastReachedCheckpointIndex = libMHPP_gv_payloadPath.lv_lastCheckpointReachedIndex;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13035
UnitControlGroupAddUnit(lv_lVPlayer, 1, UnitLastCreated());
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], UnitLastCreated());
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13036
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], UnitLastCreated());
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13037
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13038
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafPath = PathLastCreated();
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13039
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafPath = PathLastCreated();
libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olaf = UnitLastCreated();
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13040
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafPath = PathLastCreated();
libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olaf = UnitLastCreated();
libNtve_gf_CreateUnitsAtPoint2(1, "HeroBaleog", 0, lv_lVPlayer, PointWithOffsetPolar(UnitGetPosition(lv_lVController), 1.5, 120.0), null);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13049
UnitControlGroupAddUnit(lv_lVPlayer, 2, UnitLastCreated());
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], UnitLastCreated());
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13050
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], UnitLastCreated());
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13051
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13052
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_baleogPath = PathLastCreated();
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2109
PathDestroy(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup]);
PathCreateForUnit(PlayerGroupAll(), lp_mercLeader);
libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup] = PathLastCreated();
PathSetVisible(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], c_pathLocationWorld, false);
PathSetOwnerPlayerId(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], UnitGetOwner(lp_mercLeader));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2127
}
PathCreateForUnit(PlayerGroupAll(), lp_mercLeader);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup] = PathLastCreated();
PathSetVisible(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], c_pathLocationWorld, false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2128
PathCreateForUnit(PlayerGroupAll(), lp_mercLeader);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup] = PathLastCreated();
PathSetVisible(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], c_pathLocationWorld, false);
autoB97B7772_val = libAIAI_gf_MinionAIGetTeamToAttackForMinion(lp_mercLeader);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1223
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lp_player], lp_unit);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1224
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lp_player], lp_unit);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1225
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1226
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetMinimumStepCount(PathLastCreated(), 0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1227
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetMinimumStepCount(PathLastCreated(), 0);
PathSetMinimumTravelDistance(PathLastCreated(), 3.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1228
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetMinimumStepCount(PathLastCreated(), 0);
PathSetMinimumTravelDistance(PathLastCreated(), 3.0);
PathSetMinimumLinearDistance(PathLastCreated(), 3.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1229
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetMinimumStepCount(PathLastCreated(), 0);
PathSetMinimumTravelDistance(PathLastCreated(), 3.0);
PathSetMinimumLinearDistance(PathLastCreated(), 3.0);
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\storm_waypointline_game.dds");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1230
PathSetMinimumStepCount(PathLastCreated(), 0);
PathSetMinimumTravelDistance(PathLastCreated(), 3.0);
PathSetMinimumLinearDistance(PathLastCreated(), 3.0);
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\storm_waypointline_game.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 0.8);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1231
PathSetMinimumTravelDistance(PathLastCreated(), 3.0);
PathSetMinimumLinearDistance(PathLastCreated(), 3.0);
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\storm_waypointline_game.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 0.8);
libGame_gv_players[lp_player].lv_pathDisplay = PathLastCreated();
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1232
PathSetMinimumLinearDistance(PathLastCreated(), 3.0);
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\storm_waypointline_game.dds");
PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 0.8);
libGame_gv_players[lp_player].lv_pathDisplay = PathLastCreated();
}
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1128
lv_flyPathingLineUnit = UnitLastCreated();
PathCreateForUnit(PlayerGroupAll(), lv_flyPathingLineUnit);
libMLBD_gv_mMBOELaningPathLine = PathLastCreated();
PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(libMLBD_gv_mMBOEEventWinningTeam));
libMLBD_gv_mMBOELaningPathLineCreated = true;
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1129
PathCreateForUnit(PlayerGroupAll(), lv_flyPathingLineUnit);
libMLBD_gv_mMBOELaningPathLine = PathLastCreated();
PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(libMLBD_gv_mMBOEEventWinningTeam));
libMLBD_gv_mMBOELaningPathLineCreated = true;
PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, true);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1214
PathDestroy(libMLBD_gv_mMBOELaningPathLine);
PathCreateForUnit(PlayerGroupAll(), lp_unit);
libMLBD_gv_mMBOELaningPathLine = PathLastCreated();
PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1229
}
PathCreateForUnit(PlayerGroupAll(), lp_unit);
libMLBD_gv_mMBOELaningPathLine = PathLastCreated();
PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:2375
PathDestroy(libSCHO_gv_mMHO_ArchangelLanerPathLine);
PathCreateForUnit(PlayerGroupAll(), lp_unit);
libSCHO_gv_mMHO_ArchangelLanerPathLine = PathLastCreated();
PathSetLineTexture(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationWorld, false);
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:2385
PathCreateForUnit(PlayerGroupAll(), lp_unit);
libSCHO_gv_mMHO_ArchangelLanerPathLine = PathLastCreated();
PathSetLineTexture(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationWorld, false);
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3092
PathDestroy(libSCHO_gv_mMHO_ZergPaths[lp_team]);
PathCreateForUnit(PlayerGroupAll(), libSCHO_gv_mMHO_ZergIconUnit[lp_team].lv_iconUnit);
PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(lp_team));
libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3093
PathCreateForUnit(PlayerGroupAll(), libSCHO_gv_mMHO_ZergIconUnit[lp_team].lv_iconUnit);
PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(lp_team));
libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false);
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3112
lv_itWaypoint = libAIAI_gf_MinionAIGetNextWaypointIndexForMinion(libSCHO_gv_mMHO_ZergIconUnit[lp_team].lv_iconUnit);
PathCreateForUnit(PlayerGroupAll(), libSCHO_gv_mMHO_ZergIconUnit[lp_team].lv_iconUnit);
PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(lp_team));
libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3113
PathCreateForUnit(PlayerGroupAll(), libSCHO_gv_mMHO_ZergIconUnit[lp_team].lv_iconUnit);
PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(lp_team));
libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false);
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:407
PathDestroy(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos);
PathCreateForUnit(PlayerGroupAll(), libNPLD_gv_neutralPayload.lv_unit);
libNPLD_gv_neutralPayload.lv_pathDisplay_Order = PathLastCreated();
PathCreateForUnit(PlayerGroupAll(), libNPLD_gv_neutralPayload.lv_unit);
libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos = PathLastCreated();
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:409
libNPLD_gv_neutralPayload.lv_pathDisplay_Order = PathLastCreated();
PathCreateForUnit(PlayerGroupAll(), libNPLD_gv_neutralPayload.lv_unit);
libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos = PathLastCreated();
PathSetOwnerPlayerId(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, libCore_gv_cOMPUTER_TeamOrder);
PathSetOwnerPlayerId(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, libCore_gv_cOMPUTER_TeamChaos);
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:672
libNPLD_gv_neutralPayload.lv_warningUnit = UnitLastCreated();
PathCreateForUnit(PlayerGroupAll(), libNPLD_gv_neutralPayload.lv_warningUnit);
libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C] = PathLastCreated();
PathCreateForUnit(PlayerGroupAll(), libNPLD_gv_neutralPayload.lv_warningUnit);
libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C] = PathLastCreated();
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:674
libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C] = PathLastCreated();
PathCreateForUnit(PlayerGroupAll(), libNPLD_gv_neutralPayload.lv_warningUnit);
libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C] = PathLastCreated();
PathSetOwnerPlayerId(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], libCore_gv_cOMPUTER_TeamOrder);
PathSetOwnerPlayerId(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], libCore_gv_cOMPUTER_TeamChaos);
mods/heromods/thefirelords.stormmod — base.stormdata/LibHMaj.galaxy:201
libHMaj_gf_HeroRagnarosLavaWaveMinimapPathCleanup(lp_player, lp_lavaWaveIndex);
PathCreateForUnit(PlayerGroupAll(), lp_lavaWaveUnit);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_ui_minimap_lavawave_waypointline.dds");
libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex] = PathLastCreated();
PathSetVisible(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], c_pathLocationWorld, false);
mods/heromods/thefirelords.stormmod — base.stormdata/LibHMaj.galaxy:202
PathCreateForUnit(PlayerGroupAll(), lp_lavaWaveUnit);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_ui_minimap_lavawave_waypointline.dds");
libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex] = PathLastCreated();
PathSetVisible(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], c_pathLocationWorld, false);
while ((lp_endingWaypoint > 0) && (lv_currentWaypoint != lp_endingWaypoint)) {
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:789
PathDestroy(gv_hyperionMinimapPathDisplay);
PathCreateForUnit(PlayerGroupAll(), lp_pathDisplayUnit);
gv_hyperionMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:790
PathCreateForUnit(PlayerGroupAll(), lp_pathDisplayUnit);
gv_hyperionMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:791
gv_hyperionMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:792
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));
if ((lv_waypointCount > 1)) {
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:793
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));
if ((lv_waypointCount > 1)) {
auto83F9FE22_ae = (lp_startingIndex + (lv_waypointCount - 1));
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:798
auto83F9FE22_var = (lp_startingIndex + 1);
for ( ; auto83F9FE22_var <= auto83F9FE22_ae; auto83F9FE22_var += 1 ) {
PathAddWayPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString(auto83F9FE22_var))));
}
lv_i = lp_startingIndex;
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:2026
PathDestroy(gv_xanthosMinimapPathDisplay);
PathCreateForUnit(PlayerGroupAll(), gv_xanthos);
gv_xanthosMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:2027
PathCreateForUnit(PlayerGroupAll(), gv_xanthos);
gv_xanthosMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:2028
gv_xanthosMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:2029
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
libNCMI_gf_CreateMissionAutosavePoint(StringToText(""));
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2map — MapScript.galaxy:789
PathDestroy(gv_hyperionMinimapPathDisplay);
PathCreateForUnit(PlayerGroupAll(), lp_pathDisplayUnit);
gv_hyperionMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2map — MapScript.galaxy:790
PathCreateForUnit(PlayerGroupAll(), lp_pathDisplayUnit);
gv_hyperionMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2map — MapScript.galaxy:791
gv_hyperionMinimapPathDisplay = PathLastCreated();
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));