# Target Unit For Order

Grammar — Target unit for o
FlagsNative | Function

Returns the target for the order if the target is a unit.

# Arguments

  • order — Order

Returns — unit

native unit OrderGetTargetUnit(order inOrder);

Category: Order / Order Properties

# Examples

# campaigns/liberty.sc2campaign

TactCampAI.galaxy

// L64
OrderGetTargetUnit(enemyOrd)
// L91
OrderGetTargetUnit(enemyOrd)

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1993
OrderGetTargetUnit(UnitOrder(EventUnit(), 0))
// L1993
OrderGetTargetUnit(UnitOrder(EventUnit(), 0))

# campaigns/swarm.sc2campaign

TactCampAI.galaxy

// L64
OrderGetTargetUnit(enemyOrd)
// L91
OrderGetTargetUnit(enemyOrd)

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L3578
OrderGetTargetUnit(EventUnitOrder())
// L3596
OrderGetTargetUnit(EventUnitOrder())
// L1625
OrderGetTargetUnit(UnitOrder(lp_harvester, lv_index))
// L1625
OrderGetTargetUnit(UnitOrder(lp_harvester, lv_index))
// L3578
OrderGetTargetUnit(EventUnitOrder())
// L3596
OrderGetTargetUnit(EventUnitOrder())
// L1625
OrderGetTargetUnit(UnitOrder(lp_harvester, lv_index))
// L1625
OrderGetTargetUnit(UnitOrder(lp_harvester, lv_index))

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L2400
OrderGetTargetUnit(lv_currentOrder)
// L2400
OrderGetTargetUnit(lv_currentOrder)
// L2472
OrderGetTargetUnit(lv_currentOrder)
// L2483
OrderGetTargetUnit(lv_currentOrder)

# campaigns/void.sc2campaign

MapScript.galaxy

// L2914
OrderGetTargetUnit(EventUnitOrder())
// L2948
OrderGetTargetUnit(UnitOrder(UnitGroupLoopCurrent(), IntLoopCurrent()))
// L3014
OrderGetTargetUnit(EventUnitOrder())
// L3162
OrderGetTargetUnit(EventUnitOrder())
// L3547
OrderGetTargetUnit(UnitOrder(UnitGroupLoopCurrent(), 0))
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3332
OrderGetTargetUnit(UnitOrder(auto220BF287_var, 0))
// L3453
OrderGetTargetUnit(UnitOrder(auto70400E0A_var, 0))
// L3811
OrderGetTargetUnit(UnitOrder(auto4D4BD4E5_var, 0))
// L6475
OrderGetTargetUnit(UnitOrder(gv_narud, 0))
// L2914
OrderGetTargetUnit(EventUnitOrder())
// L2948
OrderGetTargetUnit(UnitOrder(UnitGroupLoopCurrent(), IntLoopCurrent()))
// L3014
OrderGetTargetUnit(EventUnitOrder())
// L3162
OrderGetTargetUnit(EventUnitOrder())
// L3547
OrderGetTargetUnit(UnitOrder(UnitGroupLoopCurrent(), 0))
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3679
OrderGetTargetUnit(EventUnitOrder())
// L3332
OrderGetTargetUnit(UnitOrder(auto220BF287_var, 0))
// L3453
OrderGetTargetUnit(UnitOrder(auto70400E0A_var, 0))
// L3811
OrderGetTargetUnit(UnitOrder(auto4D4BD4E5_var, 0))
// L6475
OrderGetTargetUnit(UnitOrder(gv_narud, 0))

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L2324
OrderGetTargetUnit(lv_currentOrder)
// L2324
OrderGetTargetUnit(lv_currentOrder)
// L2395
OrderGetTargetUnit(lv_currentOrder)
// L2406
OrderGetTargetUnit(lv_currentOrder)

# mods/balancemulti.sc2mod

VoidMultiLib.galaxy

// L77
OrderGetTargetUnit(EventUnitOrder())
// L122
OrderGetTargetUnit(EventUnitOrder())
// L258
OrderGetTargetUnit(EventUnitOrder())
// L77
OrderGetTargetUnit(EventUnitOrder())
// L122
OrderGetTargetUnit(EventUnitOrder())
// L258
OrderGetTargetUnit(EventUnitOrder())
// L77
OrderGetTargetUnit(EventUnitOrder())
// L122
OrderGetTargetUnit(EventUnitOrder())
// L258
OrderGetTargetUnit(EventUnitOrder())

# mods/core.sc2mod

TactProtAI.galaxy

// L843
OrderGetTargetUnit( AIUnitGroupGetValidOrder(targetGroup, ord, aiUnit, c_forwards) )
// L1070
OrderGetTargetUnit(curOrder)
// L1698
OrderGetTargetUnit(curOrder)

# mods/core.sc2mod

TactTerrAI.galaxy

// L1624
OrderGetTargetUnit(curOrder)

# mods/core.sc2mod

TactZergAI.galaxy

// L396
OrderGetTargetUnit(curOrder)

# mods/heroesbrawlmods/arenamodemods/templearena.stormmod

LibAMCT.galaxy

// L2210
OrderGetTargetUnit(lv_currentOrder)

# mods/heroesdata.stormmod

AILib.galaxy

// L648
OrderGetTargetUnit(UnitOrder(lv_creepUnit, 0))

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L1406
OrderGetTargetUnit(UnitOrder(lp_ultraliskUnit, 0))
// L1407
OrderGetTargetUnit(UnitOrder(lp_ultraliskUnit, 0))
// L1408
OrderGetTargetUnit(UnitOrder(lp_ultraliskUnit, 0))
// L3062
OrderGetTargetUnit(UnitOrder(lv_rexxar, 0))
// L3122
OrderGetTargetUnit(UnitOrder(lv_misha, 0))
// L3133
OrderGetTargetUnit(UnitOrder(lv_rexxar, 0))
// L3133
OrderGetTargetUnit(UnitOrder(lv_rexxar, 0))
// L3133
OrderGetTargetUnit(UnitOrder(lv_rexxar, 0))
// L3133
OrderGetTargetUnit(UnitOrder(lv_misha, 0))
// L3135
OrderGetTargetUnit(UnitOrder(lv_rexxar, 0))

# mods/heroesdata.stormmod

GameLib.galaxy

// L14453
OrderGetTargetUnit(UnitOrder(lv_tauntedUnit, 0))

# mods/heroesdata.stormmod

StartingExperienceLib.galaxy

// L1572
OrderGetTargetUnit(UnitOrder(lp_boss, 0))

# mods/heroesmapmods/battlegroundmapmods/skytemple.stormmod

LibMLCP.galaxy

// L2709
OrderGetTargetUnit(lv_currentOrder)

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L2423
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2434
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2455
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2483
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2514
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2423
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2434
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2455
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2483
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))
// L2514
OrderGetTargetUnit(UnitOrder(lv_engagingUnit, 0))

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L17198
OrderGetTargetUnit(EventUnitOrder())
// L21484
OrderGetTargetUnit(lv_order)
// L24078
OrderGetTargetUnit(lv_orderDummy)
// L24154
OrderGetTargetUnit(lv_orderDummy)

# mods/starcoop/starcoop.sc2mod

TactCampAI.galaxy

// L414
OrderGetTargetUnit(enemyOrd)
// L441
OrderGetTargetUnit(enemyOrd)
// L1200
OrderGetTargetUnit(enemyOrd)
// L1227
OrderGetTargetUnit(enemyOrd)
// L1482
OrderGetTargetUnit(enemyOrd)
// L1509
OrderGetTargetUnit(enemyOrd)

# mods/starcoop/starcoop.sc2mod

TactProtAI.galaxy

// L820
OrderGetTargetUnit( AIUnitGroupGetValidOrder(targetGroup, ord, aiUnit, c_forwards) )