# Value From Data Table (Unit Reference) - Instance
Grammar — name from the data table instance instance
Flags —Operator
|Function
Returns a unit value from a data table, which may be stored as either a unit value or a unit variable. Data tables allow you to store and recall values using a string identifier.
# Arguments
int
[ datatable ] — Instancestring
— Name
Returns — unit
UnitRefToUnit(DataTableInstanceGetUnitRef(#PARAM(instance), #PARAM(name)))
# Related
Category: Data Table / Instance Version / Load Value
- [F] —
abilcmd
— Value From Data Table (Ability Command) - Instance — ( DataTableInstanceGetAbilCmd ) - [F] —
actor
— Value From Data Table (Actor) - Instance — ( DataTableInstanceGetActor ) - [F] —
actorscope
— Value From Data Table (Actor Scope) - Instance — ( DataTableInstanceGetActorScope ) - [F] —
aifilter
— Value From Data Table (AI Filter) - Instance — ( DataTableInstanceGetAIFilter ) - [F] —
bank
— Value From Data Table (Bank) - Instance — ( DataTableInstanceGetBank ) - [F] —
bool
— Value From Data Table (Boolean) - Instance — ( DataTableInstanceGetBool ) - [F] —
byte
— Value From Data Table (Byte) - Instance — ( DataTableInstanceGetByte ) - [F] —
camerainfo
— Value From Data Table (Camera Object) - Instance — ( DataTableInstanceGetCameraInfo ) - [F] —
int
[ cinematic ] — Value From Data Table (Cinematic) - Instance — ( DataTableInstanceGetCinematic ) - [F] —
color
— Value From Data Table (Color) - Instance — ( DataTableInstanceGetColor ) - [F] —
int
[ control ] — Value From Data Table (Control) - Instance — ( DataTableInstanceGetControl ) - [F] —
int
[ conversation ] — Value From Data Table (Conversation) - Instance — ( DataTableInstanceGetConversation ) - [F] —
int
[ reply ] — Value From Data Table (Conversation Reply) - Instance — ( DataTableInstanceGetReply ) - [F] —
int
[ dialog ] — Value From Data Table (Dialog) - Instance — ( DataTableInstanceGetDialog ) - [F] —
int
[ control ] — Value From Data Table (Dialog Item) - Instance — ( libNtve_gf_ValueFromDataTableInstanceDialogItem ) - [F] —
int
[ difficulty ] — Value From Data Table (Difficulty Level) - Instance — ( libNtve_gf_ValueFromDataTableInstanceDifficultyLevel ) - [F] —
doodad
— Value From Data Table (Doodad) - Instance — ( DataTableInstanceGetDoodad ) - [F] —
int
— Value From Data Table (Integer) - Instance — ( DataTableInstanceGetInt ) - [F] —
marker
— Value From Data Table (Marker) - Instance — ( DataTableInstanceGetMarker ) - [F] —
int
[ objective ] — Value From Data Table (Objective) - Instance — ( DataTableInstanceGetObjective ) - [F] —
order
— Value From Data Table (Order) - Instance — ( DataTableInstanceGetOrder ) - [F] —
int
[ ping ] — Value From Data Table (Ping) - Instance — ( DataTableInstanceGetPing ) - [F] —
int
[ planet ] — Value From Data Table (Planet) - Instance — ( DataTableInstanceGetPlanet ) - [F] —
int
[ playercolor ] — Value From Data Table (Player Color) - Instance — ( libNtve_gf_ValueFromDataTableInstancePlayerColor ) - [F] —
playergroup
— Value From Data Table (Player Group) - Instance — ( DataTableInstanceGetPlayerGroup ) - [F] —
point
— Value From Data Table (Point) - Instance — ( DataTableInstanceGetPoint ) - [F] —
int
[ portrait ] — Value From Data Table (Portrait) - Instance — ( DataTableInstanceGetPortrait ) - [F] —
fixed
— Value From Data Table (Real) - Instance — ( DataTableInstanceGetFixed ) - [F] —
region
— Value From Data Table (Region) - Instance — ( DataTableInstanceGetRegion ) - [F] —
revealer
— Value From Data Table (Revealer) - Instance — ( DataTableInstanceGetRevealer ) - [F] —
sound
— Value From Data Table (Sound) - Instance — ( DataTableInstanceGetSound ) - [F] —
soundlink
— Value From Data Table (Sound Link) - Instance — ( DataTableInstanceGetSoundLink ) - [F] —
string
— Value From Data Table (String) - Instance — ( DataTableInstanceGetString ) - [F] —
text
— Value From Data Table (Text) - Instance — ( DataTableInstanceGetText ) - [F] —
int
[ preset::TextTag ] — Value From Data Table (Text Tag) - Instance — ( libNtve_gf_ValueFromDataTableInstanceTextTag ) - [F] —
timer
— Value From Data Table (Timer) - Instance — ( DataTableInstanceGetTimer ) - [F] —
int
[ transmission ] — Value From Data Table (Transmission) - Instance — ( DataTableInstanceGetTransmission ) - [F] —
transmissionsource
— Value From Data Table (Transmission Source) - Instance — ( DataTableInstanceGetTransmissionSource ) - [F] —
trigger
— Value From Data Table (Trigger) - Instance — ( DataTableInstanceGetTrigger ) - [F] —
unit
— Value From Data Table (Unit) - Instance — ( DataTableInstanceGetUnit ) - [F] —
unitfilter
— Value From Data Table (Unit Filter) - Instance — ( DataTableInstanceGetUnitFilter ) - [F] —
unitgroup
— Value From Data Table (Unit Group) - Instance — ( DataTableInstanceGetUnitGroup ) - [F] —
unit
— Value From Data Table (Unit Reference) - Instance — ( ) - [F] —
wave
— Value From Data Table (Wave) - Instance — ( DataTableInstanceGetWave ) - [F] —
waveinfo
— Value From Data Table (Wave Info) - Instance — ( DataTableInstanceGetWaveInfo ) - [F] —
wavetarget
— Value From Data Table (Wave Target) - Instance — ( DataTableInstanceGetWaveTarget )
# Examples
— None found —