# Convert Preset To Conversation
Grammar — Conversation(value|Preset)
Flags —Operator
|Function
Converts a preset value to a conversation value.
# Arguments
anypreset
— Value
Returns — int
[ conversation ]
# Related
Category: Conversion / Preset Conversions
- [F] —
color
— Convert Preset To Color — ( ) - [F] —
int
[ conversation ] — Convert Preset To Conversation — ( ) - [F] —
string
[ gamelink::Unit ] — Convert Preset To Game Link - Unit — ( ) - [F] —
string
— Convert Preset To Identifier — ( ) - [F] —
int
— Convert Preset To Integer — ( ) - [F] —
point
— Convert Preset To Point — ( ) - [F] —
void
— Convert Preset To Purchasable — ( ) - [F] —
fixed
— Convert Preset To Real — ( ) - [F] —
region
— Convert Preset To Region — ( ) - [F] —
int
[ reply ] — Convert Preset To Reply — ( ) - [F] —
revealer
— Convert Preset To Revealer — ( ) - [F] —
string
— Convert Preset To String — ( ) - [F] —
int
[ transmission ] — Convert Preset To Transmission — ( ) - [F] —
trigger
— Convert Preset To Trigger — ( ) - [F] —
unit
— Convert Preset To Unit — ( ) - [F] —
unitfilter
— Convert Preset To Unit Filter — ( )
# Examples
— None found —