# _Story Mode On/Off For Player
Flags —
Action
|Internal
# Arguments
int
— Playerbool
[ preset::OnOffOption ] — On/Off
Returns — void
void libNtve_gf__StoryModeOnOffForPlayer(
int lp_player,
bool lp_onOff,
);
# Related
Category: Story / Modes And Sets / Internal
- [F] —
void
— _Story Mode On/Off For Player — ( libNtve_gf__StoryModeOnOffForPlayer ) - [F] —
void
— _Story Mode On/Off For Player Group — ( libNtve_gf__StoryModeOnOffForPlayerGroup ) - [F] —
void
— _Story Mode Internal — ( StoryMode ) - [F] —
void
— _Story Mode Hide UI — ( libNtve_gf__StoryModeHideUI ) - [F] —
void
— _Story Mode Restore UI — ( libNtve_gf__StoryModeRestoreUI )
# Examples
# mods/core.sc2mod
// L4426
libNtve_gf__StoryModeOnOffForPlayer(lv_pickedPlayer, lp_onOff)
// L3684
libNtve_gf__StoryModeOnOffForPlayer(lv_pickedPlayer, lp_onOff)