# Show/Hide Dialog Background
Grammar — visible|Show/Hide the background image of dialog
Flags —Native
|Action
Shows or hides a dialog’s background. Dialog items will remain visible.
# Arguments
int
[ dialog ] — Dialogbool
[ preset::ShowHideOption ] — Visible
Returns — void
native void DialogSetImageVisible(
int dialog,
bool isVisible,
);
# Related
Category: Dialog / Dialog Tools
- [F] —
void
— Destroy All Dialogs — ( DialogDestroyAll ) - [F] —
void
— Destroy Dialog — ( DialogDestroy ) - [F] —
void
— Position Subtitle to Dialog — ( DialogSetSubtitlePositionOverride ) - [F] —
void
— Clear Subtitle Position Dialog — ( DialogClearSubtitlePositionOverride ) - [F] —
void
— Set Dialog Enabled — ( DialogSetEnabled ) - [F] —
bool
— Dialog Is Enabled — ( DialogIsEnabled ) - [F] —
void
— Set Dialog Offscreen — ( DialogSetOffscreen ) - [F] —
bool
— Dialog Is Offscreen — ( DialogIsOffscreen ) - [F] —
bool
— Dialog Is Modal — ( DialogIsModal ) - [F] —
void
— Show/Hide Dialog Background — ( DialogSetImageVisible ) - [F] —
bool
— Dialog Background Image Is Visible — ( DialogIsImageVisible ) - [F] —
string
— Dialog Background Image — ( DialogGetImage ) - [F] —
void
— Set Dialog Transparency — ( DialogSetTransparency ) - [F] —
fixed
— Dialog Transparency — ( DialogGetTransparency ) - [F] —
void
— Set Dialog RTT Channel — ( DialogSetChannel ) - [F] —
int
— Dialog Channel — ( DialogGetChannel ) - [F] —
void
— Set Dialog Render Priority — ( DialogSetRenderPriority ) - [F] —
int
— Dialog Render Priority — ( DialogGetRenderPriority ) - [F] —
void
— Set Dialog Observed Type — ( DialogSetObservedType )
# Examples
# campaigns/liberty.sc2campaign
// L1663
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L967
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L1004
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L435
DialogSetImageVisible(DialogLastCreated(), false)
// L532
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L794
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L1511
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L1572
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L3202
DialogSetImageVisible(DialogLastCreated(), false)
// L3234
DialogSetImageVisible(DialogLastCreated(), false)
// L3277
DialogSetImageVisible(DialogLastCreated(), false)
// L3449
DialogSetImageVisible(DialogLastCreated(), false)
// L3549
DialogSetImageVisible(DialogLastCreated(), false)
// L3580
DialogSetImageVisible(DialogLastCreated(), false)
// L3603
DialogSetImageVisible(DialogLastCreated(), false)
// L3628
DialogSetImageVisible(DialogLastCreated(), false)
// L3651
DialogSetImageVisible(DialogLastCreated(), false)
// L3681
DialogSetImageVisible(DialogLastCreated(), false)
// L2325
DialogSetImageVisible(DialogLastCreated(), false)
// L3454
DialogSetImageVisible(DialogLastCreated(), false)
// L3949
DialogSetImageVisible(gv_armoryGradientDialog, false)
// L5081
DialogSetImageVisible(DialogLastCreated(), false)
// L10388
DialogSetImageVisible(DialogLastCreated(), false)
// L10672
DialogSetImageVisible(DialogLastCreated(), false)
// L10719
DialogSetImageVisible(DialogLastCreated(), false)
// L13630
DialogSetImageVisible(DialogLastCreated(), false)
// L15142
DialogSetImageVisible(DialogLastCreated(), false)
// L1250
DialogSetImageVisible(gv_tutorialDialog, false)
// L1261
DialogSetImageVisible(gv_mainDialog, false)
// L3202
DialogSetImageVisible(DialogLastCreated(), false)
// L3234
DialogSetImageVisible(DialogLastCreated(), false)
// L3277
DialogSetImageVisible(DialogLastCreated(), false)
// L3449
DialogSetImageVisible(DialogLastCreated(), false)
// L3549
DialogSetImageVisible(DialogLastCreated(), false)
// L3580
DialogSetImageVisible(DialogLastCreated(), false)
// L3603
DialogSetImageVisible(DialogLastCreated(), false)
// L3628
DialogSetImageVisible(DialogLastCreated(), false)
// L3651
DialogSetImageVisible(DialogLastCreated(), false)
// L3681
DialogSetImageVisible(DialogLastCreated(), false)
// L2325
DialogSetImageVisible(DialogLastCreated(), false)
// L3454
DialogSetImageVisible(DialogLastCreated(), false)
// L3949
DialogSetImageVisible(gv_armoryGradientDialog, false)
// L5081
DialogSetImageVisible(DialogLastCreated(), false)
// L10388
DialogSetImageVisible(DialogLastCreated(), false)
// L10672
DialogSetImageVisible(DialogLastCreated(), false)
// L10719
DialogSetImageVisible(DialogLastCreated(), false)
// L13630
DialogSetImageVisible(DialogLastCreated(), false)
// L15142
DialogSetImageVisible(DialogLastCreated(), false)
// L1250
DialogSetImageVisible(gv_tutorialDialog, false)
// L1261
DialogSetImageVisible(gv_mainDialog, false)
// L435
DialogSetImageVisible(DialogLastCreated(), false)
// L1663
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L967
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L1004
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L532
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L794
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L1511
DialogSetImageVisible(lv_racingStartDIALOG, false)
// L1572
DialogSetImageVisible(lv_racingStartDIALOG, false)
# campaigns/libertystory.sc2campaign
// L2031
DialogSetImageVisible(DialogLastCreated(), false)
// L5674
DialogSetImageVisible(DialogLastCreated(), false)
// L13478
DialogSetImageVisible(DialogLastCreated(), false)
// L13511
DialogSetImageVisible(DialogLastCreated(), false)
// L13743
DialogSetImageVisible(DialogLastCreated(), false)
// L14053
DialogSetImageVisible(DialogLastCreated(), false)
# campaigns/swarm.sc2campaign
// L5067
DialogSetImageVisible(gv_s3EscapeDialog, false)
// L2348
DialogSetImageVisible(DialogLastCreated(), false)
// L9864
DialogSetImageVisible(DialogLastCreated(), false)
// L6410
DialogSetImageVisible(DialogLastCreated(), false)
// L6425
DialogSetImageVisible(DialogLastCreated(), false)
// L762
DialogSetImageVisible(DialogLastCreated(), false)
// L723
DialogSetImageVisible(gv_cutsceneLoadingDialog, false)
// L2845
DialogSetImageVisible(DialogLastCreated(), false)
// L2348
DialogSetImageVisible(DialogLastCreated(), false)
// L9864
DialogSetImageVisible(DialogLastCreated(), false)
// L6410
DialogSetImageVisible(DialogLastCreated(), false)
// L6425
DialogSetImageVisible(DialogLastCreated(), false)
// L762
DialogSetImageVisible(DialogLastCreated(), false)
// L723
DialogSetImageVisible(gv_cutsceneLoadingDialog, false)
// L2845
DialogSetImageVisible(DialogLastCreated(), false)
// L5067
DialogSetImageVisible(gv_s3EscapeDialog, false)
# campaigns/swarmstory.sc2campaign
// L573
DialogSetImageVisible(DialogLastCreated(), false)
// L1482
DialogSetImageVisible(DialogLastCreated(), false)
// L2034
DialogSetImageVisible(DialogLastCreated(), false)
// L4424
DialogSetImageVisible(lv_achievementDialog, false)
// L6710
DialogSetImageVisible(DialogLastCreated(), false)
// L7406
DialogSetImageVisible(DialogLastCreated(), false)
// L8422
DialogSetImageVisible(DialogLastCreated(), false)
// L8484
DialogSetImageVisible(DialogLastCreated(), false)
// L8870
DialogSetImageVisible(DialogLastCreated(), false)
// L9301
DialogSetImageVisible(DialogLastCreated(), false)
# campaigns/swarmstoryutil.sc2mod
// L816
DialogSetImageVisible(lib281DEC45_gv_zSS_UIArchivesLoadingDialog, false)
// L5032
DialogSetImageVisible(DialogLastCreated(), false)
// L5943
DialogSetImageVisible(DialogLastCreated(), false)
// L6302
DialogSetImageVisible(DialogLastCreated(), false)
// L6658
DialogSetImageVisible(DialogLastCreated(), false)
# campaigns/void.sc2campaign
// L1140
DialogSetImageVisible(gv_textTagAnchor, false)
// L1190
DialogSetImageVisible(gv_textTagAnchor, false)
// L1240
DialogSetImageVisible(gv_textTagAnchor, false)
// L1290
DialogSetImageVisible(gv_textTagAnchor, false)
// L1342
DialogSetImageVisible(gv_textTagAnchor, false)