# Last Data Conversation Was Skipped

Grammar — Last data conversation was skipped
FlagsNative | Function

Returns true if the last run data conversation was skipped by the user.

Returns — bool

native bool ConversationDataWasSkipped();

Category: Conversation / Data Conversation Tools

# Examples

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3733

    lib281DEC45_gf_StoryCinematicMode(true);
    ConversationDataRun(lib281DEC45_gf_ZSS_CharacterConversation(lp_character), PlayerGroupAll(), c_conversationSkipFull, true);
    lib281DEC45_gv_zSS_LastConversationSkipped = ConversationDataWasSkipped();
    lib281DEC45_gv_zSS_CurrentConvoChar = null;
    lib281DEC45_gv_zSS_ConvoActive = false;

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3736

    lib281DEC45_gv_zSS_CurrentConvoChar = null;
    lib281DEC45_gv_zSS_ConvoActive = false;
    if ((ConversationDataWasSkipped() == true)) {
        ConversationDataLoadNodeState(lib281DEC45_gf_ZSS_CharacterConversation(lp_character), lib281DEC45_gf_ZSS_TempConversationBank(), ("StoryConversations"));
    }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3758

    }
    lib281DEC45_gf_StoryCinematicMode(false);
    if ((ConversationDataWasSkipped() == true)) {
        CutsceneFade(true, 0.0, Color(0,0,0), 100.0, PlayerGroupAll(), false);
    }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3821

    }
    TriggerStop(lp_lineCallback);
    if ((ConversationDataWasSkipped() == true)) {
        lib281DEC45_gv_zSS_LastConversationSkipped = true;
        lib281DEC45_gv_zSS_LastScenePlayedFull = false;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:3140

    ConversationDataRun(libVCST_gf_PS_ClickableConversation(lp_clickable), PlayerGroupAll(), c_conversationSkipFull, true);
    libVCST_gv_pS_ConvoActive = false;
    libVCST_gv_pS_LastConversationSkipped = ConversationDataWasSkipped();
    libVCST_gv_pS_CurrentConvoChar = null;
    libVCST_gf_PS_ConversationSnapshotEnd(libVCST_gf_PS_ClickableConversation(lp_clickable));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:3143

    libVCST_gv_pS_CurrentConvoChar = null;
    libVCST_gf_PS_ConversationSnapshotEnd(libVCST_gf_PS_ClickableConversation(lp_clickable));
    if ((ConversationDataWasSkipped() == false)) {
        libVCST_gf_ClickableSetNew(lp_clickable, false);
        libVCST_gf_PS_ClickableSetCalloutName(lp_clickable);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:3163

    TriggerExecute(libVCST_gv_pS_Clickable[libVCST_gf_PS_ClickableIndex(lp_clickable)].lv_postCallback, true, true);
    libVCST_gf_StoryCinematicMode(false);
    if ((ConversationDataWasSkipped() == true)) {
        CutsceneFade(true, 0.0, Color(0,0,0), 100.0, PlayerGroupAll(), false);
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:3184

    // Automatic Variable Declarations
    // Implementation
    if ((ConversationDataWasSkipped() == true)) {
        ConversationDataLoadNodeState(lp_conversation, libVCST_gf_PS_TempConversationBank(), ("StoryConversations"));
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:3249


    TriggerStop(lp_lineCallback);
    if ((ConversationDataWasSkipped() == true)) {
        libVCST_gv_pS_LastConversationSkipped = true;
        libVCST_gv_pS_LastScenePlayedFull = false;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:2716

    ConversationDataRun(libNCST_gf_NS_ClickableConversation(lp_clickable), PlayerGroupAll(), c_conversationSkipFull, true);
    libNCST_gv_nS_ConvoActive = false;
    libNCST_gv_nS_LastConversationSkipped = ConversationDataWasSkipped();
    libNCST_gv_nS_CurrentConvoChar = null;
    libNCST_gf_NS_ConversationSnapshotEnd(libNCST_gf_NS_ClickableConversation(lp_clickable));

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:2719

    libNCST_gv_nS_CurrentConvoChar = null;
    libNCST_gf_NS_ConversationSnapshotEnd(libNCST_gf_NS_ClickableConversation(lp_clickable));
    if ((ConversationDataWasSkipped() == false)) {
        libNCST_gf_ClickableSetNew(lp_clickable, false);
        libNCST_gf_NS_ClickableSetCalloutName(lp_clickable);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:2739

    TriggerExecute(libNCST_gv_nS_Clickable[libNCST_gf_NS_ClickableIndex(lp_clickable)].lv_postCallback, true, true);
    libNCST_gf_StoryCinematicMode(false);
    if ((ConversationDataWasSkipped() == true)) {
        CutsceneFade(true, 0.0, Color(0,0,0), 100.0, PlayerGroupAll(), false);
    }

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:2758

void libNCST_gf_NS_ConversationSnapshotEnd (string lp_conversation) {
    // Implementation
    if ((ConversationDataWasSkipped() == true)) {
        ConversationDataLoadNodeState(lp_conversation, libNCST_gf_NS_TempConversationBank(), ("StoryConversations"));
    }

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:2822


    TriggerStop(lp_lineCallback);
    if ((ConversationDataWasSkipped() == true)) {
        libNCST_gv_nS_LastConversationSkipped = true;
        libNCST_gv_nS_LastScenePlayedFull = false;