# Color Component
Grammar — component percent of c
Flags —Native
|Function
Returns the percentage value of a color component in the specified color.
# Arguments
color
— Colorint
[ preset::colorComponent ] — Component
Returns — fixed
native fixed ColorGetComponent(color c, int component);
# Related
Category: Conversion / Color Conversions
- [F] —
color
— Convert Reals To Color — ( Color ) - [F] —
color
— Convert Reals To Color With Alpha — ( ColorWithAlpha ) - [F] —
fixed
— Color Component — ( ColorGetComponent ) - [F] —
int
— Convert Real Color Component to Integer 255 Color Component — ( Color255FromFixed ) - [F] —
color
— Convert Color Index To Color — ( ColorFromIndex ) - [F] —
color
— Convert Player Color To Color — ( libNtve_gf_ConvertPlayerColorToColor )
# Examples
# campaigns/swarmstory.sc2campaign
// L2645
ColorGetComponent(lp_color1, c_colorComponentRed)
// L2645
ColorGetComponent(lp_color2, c_colorComponentRed)
// L2645
ColorGetComponent(lp_color1, c_colorComponentRed)
// L2646
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L2646
ColorGetComponent(lp_color2, c_colorComponentGreen)
// L2646
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L2647
ColorGetComponent(lp_color1, c_colorComponentBlue)
// L2647
ColorGetComponent(lp_color2, c_colorComponentBlue)
// L2647
ColorGetComponent(lp_color1, c_colorComponentBlue)
# campaigns/voidstory.sc2campaign
// L5784
ColorGetComponent(lp_color1, c_colorComponentRed)
// L5784
ColorGetComponent(lp_color2, c_colorComponentRed)
// L5784
ColorGetComponent(lp_color1, c_colorComponentRed)
// L5785
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L5785
ColorGetComponent(lp_color2, c_colorComponentGreen)
// L5785
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L5786
ColorGetComponent(lp_color1, c_colorComponentBlue)
// L5786
ColorGetComponent(lp_color2, c_colorComponentBlue)
// L5786
ColorGetComponent(lp_color1, c_colorComponentBlue)
# mods/core.sc2mod
// L2243
ColorGetComponent(lp_color, c_colorComponentRed)
// L2243
ColorGetComponent(lp_color, c_colorComponentGreen)
// L2243
ColorGetComponent(lp_color, c_colorComponentBlue)
# mods/missionpacks/novacampaign.sc2mod
// L4035
ColorGetComponent(lp_color1, c_colorComponentRed)
// L4035
ColorGetComponent(lp_color2, c_colorComponentRed)
// L4035
ColorGetComponent(lp_color1, c_colorComponentRed)
// L4036
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L4036
ColorGetComponent(lp_color2, c_colorComponentGreen)
// L4036
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L4037
ColorGetComponent(lp_color1, c_colorComponentBlue)
// L4037
ColorGetComponent(lp_color2, c_colorComponentBlue)
// L4037
ColorGetComponent(lp_color1, c_colorComponentBlue)
# mods/starcoop/starcoop.sc2mod
// L6087
ColorGetComponent(lp_color1, c_colorComponentRed)
// L6087
ColorGetComponent(lp_color2, c_colorComponentRed)
// L6087
ColorGetComponent(lp_color1, c_colorComponentRed)
// L6088
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L6088
ColorGetComponent(lp_color2, c_colorComponentGreen)
// L6088
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L6089
ColorGetComponent(lp_color1, c_colorComponentBlue)
// L6089
ColorGetComponent(lp_color2, c_colorComponentBlue)
// L6089
ColorGetComponent(lp_color1, c_colorComponentBlue)
# mods/voidprologue.sc2mod
// L1639
ColorGetComponent(lp_color1, c_colorComponentRed)
// L1639
ColorGetComponent(lp_color2, c_colorComponentRed)
// L1639
ColorGetComponent(lp_color1, c_colorComponentRed)
// L1640
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L1640
ColorGetComponent(lp_color2, c_colorComponentGreen)
// L1640
ColorGetComponent(lp_color1, c_colorComponentGreen)
// L1641
ColorGetComponent(lp_color1, c_colorComponentBlue)
// L1641
ColorGetComponent(lp_color2, c_colorComponentBlue)
// L1641
ColorGetComponent(lp_color1, c_colorComponentBlue)