# Set Camera Data
Grammar — Set camera as the active camera data for players
Flags —Native
|Action
The active camera data determines how the camera moves and responds to player input. Camera data can be configured in the Data module.
# Arguments
playergroup
— Playersstring
<gamelink::Camera> — Camera
Returns — void
native void CameraSetData(
playergroup players,
string cameraId,
);
# Related
Category: Camera / Basic
- Apply Camera Object —
void
— CameraApplyInfo - Default Game Camera —
camerainfo
— CameraInfoDefault - Pan Camera —
void
— CameraPan - Make Camera Look At —
void
— CameraLookAt - Camera Target Of Player —
point
— CameraGetTarget - Camera Pitch of Player —
fixed
— CameraGetPitch - Camera Yaw of Player —
fixed
— CameraGetYaw - Camera Distance of Player —
fixed
— CameraGetDistance - Save Camera —
void
— CameraSave - Restore Camera —
void
— CameraRestore - Set Camera Channel On Portrait —
void
— CameraSetChannelOnPortrait - Clear Camera Channel On Portrait —
void
— CameraClearChannelOnPortrait - Set Camera Data —
void
— CameraSetData
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:1808
libSCDH_gf_CreateHeroPing(gv_tHE_ONE_QUEEN, libSCDH_ge_HeroPingType_Ally);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 18.0, 25.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueen");
TechTreeUnitHelp(gv_pLAYER_01_USER, "LarvalQueen", false);
libSwaC_gf_AddUnitTypeToUnitHelpPanel("SwarmQueen", false, gv_pLAYER_01_USER);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2002
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 25.0, 30.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueenLarge");
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("SwarmQueenTrain", 3), true);
TechTreeUnitHelp(gv_pLAYER_01_USER, "SwarmQueen", false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2169
UnitSetPropertyFixed(gv_tHE_ONE_QUEEN, c_unitPropLifePercent, 100.0);
libSCDH_gf_CreateHeroPing(gv_tHE_ONE_QUEEN, libSCDH_ge_HeroPingType_Ally);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueenHuge");
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 30.0, 34.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("SwarmQueenTrain", 6), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2704
Wait(1.0, c_timeGame);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 18.0, 25.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueen");
TriggerExecute(gt_TransmissionP1LearnConsumeQ, true, false);
Wait(5.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2792
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 25.0, 18.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LarvaCamera");
gf_ConsumeCritter(UnitFromId(16));
Wait(1.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3258
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(105), 12.0, false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 18.0, 25.0, UnitGetPosition(gv_tHE_ONE_URSADON), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueen");
gf_KillLargeHoldingPen(UnitGetPosition(gv_tHE_ONE_URSADON));
Wait(3.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3624
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 25.0, 18.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LarvaCamera");
UnitRemove(UnitFromId(294));
gf_ConsumeCritter(gv_tHE_ONE_URSADON);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:8843
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LarvaCamera");
if ((gv_cinematicCompleted == false)) {
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(749), 0.0, -1, 10, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:11384
libNtve_gf_GlobalCinematicSetting(false);
gv_inCinematic = false;
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (30.0 + 8.0), 30.0, PlayerStartLocation(gv_pLAYER_01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:11999
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "Dflt");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12352
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:12878
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
SoundStop(gv_midArchangelSound, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:4851
}
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
RegionPlayableMapSet(RegionFromId(24));
gv_relicsRemainingInArea = 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:6657
VisRevealerEnable(gv_yagdraRescueRevealer, false);
VisRevealerDestroy(gv_yagdraRescueRevealer);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
RegionPlayableMapSet(RegionFromId(55));
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(71), false, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9835
libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
if ((gv_victoryShotCompleted == true)) {
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 1.5, -1, 10.0, false);
CameraSetValue(gv_pLAYER_01_USER, c_cameraValueDistance, 30.0, 1.5, -1, 10.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9848
UnitSetPosition(gv_kerrigan, gv_channelLocation, false);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 4), gv_bossLocation), c_orderQueueReplace);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraInfoSetTarget(CameraInfoFromId(3994), gv_channelLocation);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3994), 0.0, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10406
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
CampaignInitAI();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10842
libNtve_gf_ShareVisionofUnit(gv_yagdra, true, gv_pLAYER_01_USER);
Wait(0.1, c_timeGame);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3687), 1.5, -1, 10.0, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10917
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(23));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11273
libNtve_gf_ShareVisionofUnit(gv_kraith, true, gv_pLAYER_01_USER);
Wait(0.1, c_timeGame);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1382), 1.5, -1, 10.0, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11373
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(47));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11771
libNtve_gf_ShareVisionofUnit(gv_slivan, true, gv_pLAYER_01_USER);
Wait(0.1, c_timeGame);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(2819), 1.5, -1, 10.0, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:1808
libSCDH_gf_CreateHeroPing(gv_tHE_ONE_QUEEN, libSCDH_ge_HeroPingType_Ally);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 18.0, 25.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueen");
TechTreeUnitHelp(gv_pLAYER_01_USER, "LarvalQueen", false);
libSwaC_gf_AddUnitTypeToUnitHelpPanel("SwarmQueen", false, gv_pLAYER_01_USER);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:2002
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 25.0, 30.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueenLarge");
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("SwarmQueenTrain", 3), true);
TechTreeUnitHelp(gv_pLAYER_01_USER, "SwarmQueen", false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:2169
UnitSetPropertyFixed(gv_tHE_ONE_QUEEN, c_unitPropLifePercent, 100.0);
libSCDH_gf_CreateHeroPing(gv_tHE_ONE_QUEEN, libSCDH_ge_HeroPingType_Ally);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueenHuge");
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 30.0, 34.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("SwarmQueenTrain", 6), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:2704
Wait(1.0, c_timeGame);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 18.0, 25.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueen");
TriggerExecute(gt_TransmissionP1LearnConsumeQ, true, false);
Wait(5.0, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:2792
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 25.0, 18.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LarvaCamera");
gf_ConsumeCritter(UnitFromId(16));
Wait(1.5, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:3258
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(105), 12.0, false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 18.0, 25.0, UnitGetPosition(gv_tHE_ONE_URSADON), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "SwarmQueen");
gf_KillLargeHoldingPen(UnitGetPosition(gv_tHE_ONE_URSADON));
Wait(3.0, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:3624
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, 25.0, 18.0, UnitGetPosition(gv_tHE_ONE_QUEEN), 3.0);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LarvaCamera");
UnitRemove(UnitFromId(294));
gf_ConsumeCritter(gv_tHE_ONE_URSADON);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:8843
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LarvaCamera");
if ((gv_cinematicCompleted == false)) {
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(749), 0.0, -1, 10, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:11384
libNtve_gf_GlobalCinematicSetting(false);
gv_inCinematic = false;
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (30.0 + 8.0), 30.0, PlayerStartLocation(gv_pLAYER_01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:11999
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "Dflt");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12352
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:12878
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "LabHeroCamera");
UnitSelect(gv_kerrigan, gv_pLAYER_01_USER, true);
SoundStop(gv_midArchangelSound, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:4851
}
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
RegionPlayableMapSet(RegionFromId(24));
gv_relicsRemainingInArea = 1;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:6657
VisRevealerEnable(gv_yagdraRescueRevealer, false);
VisRevealerDestroy(gv_yagdraRescueRevealer);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
RegionPlayableMapSet(RegionFromId(55));
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(71), false, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:9835
libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
if ((gv_victoryShotCompleted == true)) {
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 1.5, -1, 10.0, false);
CameraSetValue(gv_pLAYER_01_USER, c_cameraValueDistance, 30.0, 1.5, -1, 10.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:9848
UnitSetPosition(gv_kerrigan, gv_channelLocation, false);
UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 4), gv_bossLocation), c_orderQueueReplace);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraInfoSetTarget(CameraInfoFromId(3994), gv_channelLocation);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3994), 0.0, -1, 10.0, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:10406
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
CampaignInitAI();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:10842
libNtve_gf_ShareVisionofUnit(gv_yagdra, true, gv_pLAYER_01_USER);
Wait(0.1, c_timeGame);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3687), 1.5, -1, 10.0, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:10917
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(23));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:11273
libNtve_gf_ShareVisionofUnit(gv_kraith, true, gv_pLAYER_01_USER);
Wait(0.1, c_timeGame);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1382), 1.5, -1, 10.0, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:11373
PlayerSetState(gv_pLAYER_01_USER, c_playerStateFidgetingEnabled, true);
UnitGroupSelect(UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, false);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(47));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:11771
libNtve_gf_ShareVisionofUnit(gv_slivan, true, gv_pLAYER_01_USER);
Wait(0.1, c_timeGame);
CameraSetData(PlayerGroupAll(), "ZoomedCamera");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(2819), 1.5, -1, 10.0, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:489
CameraSetValue(1, c_cameraValueDistance, 50.0, 1.0, -1, 10.0);
CameraSetValue(1, c_cameraValuePitch, 70.0, 1.0, -1, 10.0);
CameraSetData(PlayerGroupAll(), "SOATargetingModeCamera");
if ((libVCMI_gf_PM_SoATargetingPauseEnabled() == true)) {
libNtve_gf_PauseUnit(libVCMI_gv_sOA_CasterUnit, true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:578
libVCUI_gf_PU_TargetingUI_EnterTargetingMode(false, true);
}
CameraSetData(PlayerGroupAll(), "Dflt");
libNtve_gf_RestoreUnitSelection(1);
if ((libVCMI_gf_PM_SoATargetingPauseEnabled() == true)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:9676
}
CameraSetData(PlayerGroupSingle(EventPlayer()), "Dryad");
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:9704
}
CameraSetData(PlayerGroupSingle(EventPlayer()), "BlizzardAllStars");
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:9732
}
CameraSetData(PlayerGroupSingle(libGDHL_gf_AbathurSymbioteAbathurPlayer()), "Dryad");
while ((UnitIsAlive(libGDHL_gf_AbathurSymbioteUnit()) == true)) {
Wait(0.0625, c_timeGame);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:9736
Wait(0.0625, c_timeGame);
}
CameraSetData(PlayerGroupSingle(libGDHL_gf_AbathurSymbioteAbathurPlayer()), "BlizzardAllStars");
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:9770
}
CameraSetData(PlayerGroupSingle(lv_player), "BlizzardAllStars");
while ((UnitHasBehavior2(EventUnit(), EventUnitBehavior()) == true)) {
Wait(0.0625, c_timeGame);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:9774
Wait(0.0625, c_timeGame);
}
CameraSetData(PlayerGroupSingle(lv_player), "Dryad");
return true;
}
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:10667
GameSetLighting(gv_lighting_Stage02, 0.0);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "Dflt2");
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
RegionPlayableMapSet(RegionFromId(8));
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:11072
CameraShakeStop(gv_pLAYER_01_USER);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(798), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "Dflt2");
RegionPlayableMapSet(RegionFromId(8));
libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal GuideShow");
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6522
UnitAbilityEnable(gv_nova, "NovaNukeTimer", false);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(876), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "BonusObjectiveInstallation");
TriggerExecute(gt_BonusObjectiveStartBossMusic, true, false);
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6589
UnitAbilityEnable(gv_nova, "NovaNukeTimer", true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(872), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
TriggerExecute(gt_BonusObjectiveStopBossMusic, true, false);
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Outdoor);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6656
gv_bonusObjectiveNovaInScienceFacility = true;
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(878), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "BonusObjectiveInstallation");
TriggerExecute(gt_BonusObjectiveStartBossMusic, true, false);
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6724
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack2, c_soundtrackCueAny, c_soundtrackIndexAny);
CinematicFade(true, 0.75, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
libComC_gf_PauseAITimeCampaign(false);
gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32))), 0));
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova05.sc2map/MapScript.galaxy:6825
UnitAbilityEnable(gv_nova, "NovaNukeTimer", true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
CameraPan(gv_pLAYER_01_USER, PlayerStartLocation(gv_pLAYER_01_USER), 0.0, -1, 10.0, false);
TriggerExecute(gt_BonusObjectiveStopBossMusic, true, false);
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:3779
libNCMI_gf_CinematicModeCampaign(false, 1.5, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
CameraSetData(PlayerGroupAll(), "Dflt2");
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (CameraInfoGetValue(CameraInfoFromId(1995034044), c_cameraValueDistance) + 8.0), CameraInfoGetValue(CameraInfoFromId(1995034044), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
gv_currentStage = 1;
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:6428
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
RegionPlayableMapSet(RegionFromId(10));
CameraSetData(PlayerGroupAll(), "Dflt2");
TriggerEnable(gt_DefeatBaseDead, false);
libNtve_gf_PauseUnit(gv_nova, false);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:10667
GameSetLighting(gv_lighting_Stage02, 0.0);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "Dflt2");
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
RegionPlayableMapSet(RegionFromId(8));
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova03.sc2map — MapScript.galaxy:11072
CameraShakeStop(gv_pLAYER_01_USER);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(798), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupSingle(gv_pLAYER_01_USER), "Dflt2");
RegionPlayableMapSet(RegionFromId(8));
libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal GuideShow");
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6522
UnitAbilityEnable(gv_nova, "NovaNukeTimer", false);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(876), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "BonusObjectiveInstallation");
TriggerExecute(gt_BonusObjectiveStartBossMusic, true, false);
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6589
UnitAbilityEnable(gv_nova, "NovaNukeTimer", true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(872), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
TriggerExecute(gt_BonusObjectiveStopBossMusic, true, false);
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Outdoor);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6656
gv_bonusObjectiveNovaInScienceFacility = true;
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(878), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "BonusObjectiveInstallation");
TriggerExecute(gt_BonusObjectiveStartBossMusic, true, false);
gf_ToggleNovaWeaponReverb(ge_PRESETWeaponReverb_Indoor);
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6724
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryAmbience, gv_mapMusicTrack2, c_soundtrackCueAny, c_soundtrackIndexAny);
CinematicFade(true, 0.75, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
libComC_gf_PauseAITimeCampaign(false);
gf_BonusObjectivePauseUnpauseUnitGroup(false, UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32))), 0));
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova05.sc2map — MapScript.galaxy:6825
UnitAbilityEnable(gv_nova, "NovaNukeTimer", true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10.0, true);
CameraSetData(PlayerGroupAll(), "Dflt");
CameraPan(gv_pLAYER_01_USER, PlayerStartLocation(gv_pLAYER_01_USER), 0.0, -1, 10.0, false);
TriggerExecute(gt_BonusObjectiveStopBossMusic, true, false);
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova07.sc2map — MapScript.galaxy:3779
libNCMI_gf_CinematicModeCampaign(false, 1.5, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
CameraSetData(PlayerGroupAll(), "Dflt2");
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, (CameraInfoGetValue(CameraInfoFromId(1995034044), c_cameraValueDistance) + 8.0), CameraInfoGetValue(CameraInfoFromId(1995034044), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
gv_currentStage = 1;
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2map — MapScript.galaxy:6428
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
RegionPlayableMapSet(RegionFromId(10));
CameraSetData(PlayerGroupAll(), "Dflt2");
TriggerEnable(gt_DefeatBaseDead, false);
libNtve_gf_PauseUnit(gv_nova, false);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:7042
CameraSetValue(lp_player, c_cameraValueDistance, 50.0, 1.0, -1, 10.0);
CameraSetValue(lp_player, c_cameraValuePitch, 70.0, 1.0, -1, 10.0);
CameraSetData(PlayerGroupSingle(lp_player), "SOATargetingModeCamera");
libCOMI_gv_cM_SoATargetingTransitioning[lp_player] = false;
libCOMI_gv_cM_SoATargetingCycling[lp_player] = false;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:7063
CameraSetValue(lp_player, c_cameraValuePitch, 56.0, 0.5, -1, 10.0);
}
CameraSetData(PlayerGroupSingle(lp_player), "Dflt");
if ((libCOMI_gv_cM_SoAExitInstantly == true)) {
VisResetFoWAlpha(lp_player);