# Remove Bank
Grammar — Remove bank bank
Flags —Native
|Action
Removes the bank from the cache and no longer allows values to be written to it.
# Arguments
bank
— Bank
Returns — void
native void BankRemove(bank b);
# Related
Category: Bank / Utility
- [F] —
void
— Remove Bank Backup — ( BankBackupRemove ) - [F] —
int
— Get Bank Backup Id — ( BankBackupGetId ) - [F] —
int
— Get Bank Backup Latest Id — ( BankBackupGetLatestId ) - [F] —
void
— Restore Bank Backup — ( BankRestore ) - [F] —
void
— Backup Bank — ( BankBackup ) - [F] —
bool
— Bank Exists — ( BankExists ) - [F] —
text
— Bank Size As Text — ( BankSizeAsText ) - [F] —
string
— Bank Name — ( BankName ) - [F] —
bool
— Bank Key Exists — ( BankKeyExists ) - [F] —
text
— Bank Key Size As Text — ( BankKeySizeAsText ) - [F] —
string
— Bank Key Name — ( BankKeyName ) - [F] —
int
— Bank Key Count — ( BankKeyCount ) - [F] —
bool
— Bank Option — ( BankOptionGet ) - [F] —
int
— Bank Player — ( BankPlayer ) - [F] —
bool
— Bank Section Exists — ( BankSectionExists ) - [F] —
text
— Bank Section Size As Text — ( BankSectionSizeAsText ) - [F] —
string
— Bank Section Name — ( BankSectionName ) - [F] —
int
— Bank Section Count — ( BankSectionCount ) - [F] —
bool
— Bank Value Is Type — ( BankValueIsType ) - [F] —
void
— Delete Saved Campaign Banks — ( BankDeleteCampaignBanks ) - [F] —
bool
— Evaluate Bank Condition — ( BankConditionEvaluate ) - [F] —
void
— Set Bank Option — ( BankOptionSet ) - [F] —
void
— Create Bank Section — ( BankSectionCreate ) - [F] —
void
— Remove Bank — ( BankRemove ) - [F] —
void
— Remove Bank Key — ( BankKeyRemove ) - [F] —
void
— Remove Bank Section — ( BankSectionRemove ) - [F] —
bool
— Verify Bank — ( BankVerify )
# Examples
# campaigns/liberty.sc2campaign
// L17555
BankRemove(gv_transitionalBank)
// L17555
BankRemove(gv_transitionalBank)
# campaigns/libertystory.sc2campaign
// L10919
BankRemove(libCamp_gv_tS_DebugProgressBank)
# campaigns/swarmstory.sc2campaign
// L12653
BankRemove(libSwaC_gv_zS_StorySimulationOriginalBank)
// L15060
BankRemove(libSwaC_gv_zS_DebugProgressBank)
# campaigns/swarmstoryutil.sc2mod
// L5913
BankRemove(lib281DEC45_gv_zSS_TransitionBank)
# campaigns/voidstory.sc2campaign
// L1355
BankRemove(libVoiC_gv_pC_DebugProgressBank)
// L8049
BankRemove(libVoiC_gv_pS_StorySimulationOriginalBank)
# campaigns/voidstory.sc2campaign
// L569
BankRemove(libVCST_gv_pS_DebugStoryBank)
// L5047
BankRemove(libVCST_gv_pS_TransitionBank)
# mods/missionpacks/campaigncommon.sc2mod
// L3954
BankRemove(libComC_gv_cC_StorySimulationOriginalBank)
# mods/missionpacks/novacampaign.sc2mod
// L511
BankRemove(libNCST_gv_nS_DebugStoryBank)
// L4408
BankRemove(libNCST_gv_nS_TransitionBank)
# mods/missionpacks/novacampaign.sc2mod
// L1124
BankRemove(libNovC_gv_NC_DebugProgressBank)