# Set Minimum Bully Count

Grammar — Set the minimum count of player player unitType bullies to count (the AI always maintains this many bullies regardless of rebuild counts)
FlagsNative | Action

Sets the minimum number of bullies an AI player should maintain regardless of rebuild counts.

# Arguments

  • int — Count
  • string [ gamelink::Unit ] — Unit Type
  • int — Player

Returns — void

native void AISetMinimumBullyCount(
	int count,
	string unitType,
	int player,
);

Category: AI / Bullies / Actions

# Examples

— None found —