sc2-gamedata
Beam.h
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1 // Beam.h generated from model.xml using generate-code.xsl
2 
3 #ifndef BEAM_H
4 #define BEAM_H
5 
6 #include "UnderlyingTypes.h"
7 
12 typedef enum
13 {
19 
25 
31 
37 
43 
49 
51 
53 
58 class CBeam
59 {
60 public:
61 };
62 
68 {
69 public:
70 };
71 
77 {
78 public:
79 };
80 
86 {
87 public:
88 };
89 
95 {
96 public:
102 };
103 
109 {
110 public:
111 };
112 
113 #endif // BEAM_H
Synchronous.
Definition: Beam.h:67
const int32 e_classIdCBeamCount
Definition: Beam.h:52
qint32 int32
Definition: UnderlyingTypes.h:42
Generic.
Definition: Beam.h:18
Definition: UnderlyingTypes.h:504
Synchronous Sweeper.
Definition: Beam.h:30
Asynchronous.
Definition: Beam.h:85
EClassIdCBeam
Beam Type.
Definition: Beam.h:12
Asynchronous Shadow.
Definition: Beam.h:48
Asynchronous Linear.
Definition: Beam.h:42
Synchronous Sweeper.
Definition: Beam.h:76
Asynchronous Shadow.
Definition: Beam.h:108
Generic.
Definition: Beam.h:58
CFixed Duration
Duration.
Definition: Beam.h:101
Asynchronous.
Definition: Beam.h:36
Synchronous.
Definition: Beam.h:24
Asynchronous Linear.
Definition: Beam.h:94