# AITransportIgnore
Flags —
Native
# Arguments
int— playerstring— unitType
Returns — void
native void AITransportIgnore(int player, string unitType);
# Related
Category: Unclassified
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:190
    AISetMaxBestAttackersLimit(player, attackersLimit);
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, targDPoint);
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:297
    AISetMaxBestAttackersLimit(player, AICampaignDiffSelect(player, 1, 2, 4, 6));
    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:298
    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");
    AITransportIgnore(player, "VikingAssault");
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:299
    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
mods/core.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:300
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "InfestedAbomination");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, PlayerStartLocation(player));
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:225
    AISetMaxBestAttackersLimit(player, attackersLimit);
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, targDPoint);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:344
    AISetMaxBestAttackersLimit(player, attackersLimit);
    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "VikingAssault");
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:345
    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/BaseAI.galaxy:346
    AITransportIgnore(player, "InfestedCivilian");
    AITransportIgnore(player, "InfestedTerranCampaign");
    AITransportIgnore(player, "VikingAssault");
    AITransportSetPanic(player, 0.6);
    AITransportSetReturn(player, PlayerStartLocation(player));