# AISetNukeNukeAbilLink

FlagsNative

# Arguments

  • int — lp_1
  • string — lp_2

Returns — void

native void AISetNukeNukeAbilLink(int lp_1, string lp_2);

Category: Unclassified

# Examples

# mods/core.sc2mod

TactTerrAI.galaxy

// L12
AISetNukeNukeAbilLink(player, c_AB_Nuke)
// L17
AISetNukeNukeAbilLink(player, c_AB_Nuke)