# AISetNukeCloakRegenRate
Flags —
Native
# Arguments
int
— lp_1fixed
— lp_2
Returns — void
native void AISetNukeCloakRegenRate(int lp_1, fixed lp_2);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L15
AISetNukeCloakRegenRate(player, AIBehaviorFixed(player, c_BF_PersonalCloaking, c_fieldModification0))
// L20
AISetNukeCloakRegenRate(player, AIBehaviorFixed(player, c_BF_PersonalCloaking, c_fieldModification0))