# AISetMaxBestAttackersLimit
Flags —
Native
# Arguments
int
— playerint
— limit
Returns — void
native void AISetMaxBestAttackersLimit(
int player,
int limit,
);
# Related
Category: Unclassified
# Examples
# mods/core.sc2mod
// L188
AISetMaxBestAttackersLimit(player, attackersLimit)
// L295
AISetMaxBestAttackersLimit(player, AICampaignDiffSelect(player, 1, 2, 4, 6))
// L223
AISetMaxBestAttackersLimit(player, attackersLimit)
// L342
AISetMaxBestAttackersLimit(player, attackersLimit)