# AISetMaxBestAttackersLimit

FlagsNative

# Arguments

  • int — player
  • int — limit

Returns — void

native void AISetMaxBestAttackersLimit(
	int player,
	int limit,
);

Category: Unclassified

# Examples

# mods/core.sc2mod

BaseAI.galaxy

// L188
AISetMaxBestAttackersLimit(player, attackersLimit)
// L295
AISetMaxBestAttackersLimit(player, AICampaignDiffSelect(player, 1, 2, 4, 6))
// L223
AISetMaxBestAttackersLimit(player, attackersLimit)
// L342
AISetMaxBestAttackersLimit(player, attackersLimit)