# AICanPathToAnyKnownEnemyStructure
Flags —
Native
# Arguments
int
— playerpoint
— locbool
— onlyDropoffs
Returns — bool
native bool AICanPathToAnyKnownEnemyStructure(
int player,
point loc,
bool onlyDropoffs,
);
# Related
Category: Unclassified
# Examples
— None found —